Card-based drinking game with 200 cards featuring 1,200 taboo prompts. Plays 3-20 people. Bold statements spark laughter and conversation.
Key Features:
1,200 unique taboo statements covering kink and cringe scenarios
Durable coated cardstock resists spills and repeated party use
Works perfectly for groups from 3 to 20 players
Compact design travels easily to any party location
Simple gameplay creates instant engagement without complex rules
Drink If Taboo Version Sex Game by Kheper Games is a card-based drinking game featuring 200 cards with 1,200 daring "Drink If..." statements designed for 3 to 20 players. It sparks uninhibited conversation and laughter by pushing boundaries with taboo topics including kink, religion, and cringe scenarios. Perfect for groups ready to connect through honest fun.
Drink If Taboo Version Sex Game by Kheper Games strips away safe, predictable drinking-game statements and replaces them with 1,200 bold prompts that actually make people laugh and confess. Each of the 200 cards carries multiple "Drink If..." statements built around kink, religion, awkward social moments, and the kind of uncomfortable truths that bind groups together. Unlike standard cock rings, which are designed for solo or partnered physical play, this game creates shared moments of connection through conversation and honest revelation.
The game's real strength lies in its scale and flexibility. Whether you are hosting three close friends or throwing a 20-person bash, it adapts without losing energy. The cards are printed on durable, coated stock that handles real party conditions—spilled drinks, repeated shuffles, and hours of continuous play. Setup takes seconds: shuffle, sit in a circle, draw, read, drink. No complex rule-learning, no downtime between rounds, just immediate momentum that keeps the conversation flowing faster than most players expect.
Before you start playing, gather everyone in a comfortable circle where everyone can see and hear the cards clearly. Have one person designated as the dealer, or rotate the role so everyone gets a turn reading statements aloud. The dealer draws a single card from the shuffled deck, reads the "Drink If..." statement to the group, and everyone to whom that statement applies takes a drink. Pace matters: give people time to laugh and react between cards rather than racing through the deck.
Most groups find their rhythm after the first few rounds. Some players prefer strict adherence to statements, while others add humour by debating whether a prompt truly applies to them. You can adjust difficulty by limiting drink sizes (sips instead of full gulps), capping rounds per session, or selecting only cards from certain categories. Unlike Gates Of Hell C-Rings, which demand careful fitting and removal, this game requires no physical preparation—just honesty and a willingness to laugh at yourself and your mates.
Anyone hosting a gathering of adventurous adults will find that Magnetic Cock Rings create memorable moments through boundary-pushing conversation and genuine connection.
Great if you…Store the cards in their original compact box in a cool, dry place away from direct sunlight to prevent fading or warping. Wipe the cards dry after any spills immediately, as the coated cardstock resists moisture but is not waterproof. Shuffle the deck regularly to maintain flexibility and prevent cards from sticking together. The cards will remain playable through dozens of parties if stored properly, making this a reusable investment for any group that hosts regularly.
Understanding how different party games work best for your group helps you choose the right fit. Read our detailed guide on Mixjoy Cock Ring Review for insights into selecting entertainment that works for your gathering style and player preferences. Explore party game strategies and group dynamics that make every night memorable.
The first round often feels cautious—players are still gauging comfort levels and checking how seriously the group will play. By round two or three, the atmosphere shifts noticeably as people realise the game gives permission to laugh at uncomfortable truths. Most groups find their energy peaks around the 30-to-45-minute mark, then naturally wind down. Expect some cards to land harder than others depending on your specific group's dynamics and shared history.
The beauty of 1,200 statements is that you could theoretically play 50 times without exhausting the deck. In reality, most groups settle into favourites and repeat cards without losing impact—the fun comes from watching different people react to the same prompt. The coated cardstock holds up genuinely well through heavy use; wear and tear happen slowly, usually after dozens of parties rather than a handful.
Setup time is genuinely negligible. You literally shuffle and play—no batteries, no chargers, no instructions to read aloud. Players new to the game grasp the concept instantly. Groups that already know each other tend to accelerate into deeper truths faster, while new acquaintances might take longer to feel safe being fully honest. Neither pace is wrong; the game simply reflects the comfort level of the room.
Most returns happen because a player or host underestimated how explicitly taboo the statements actually are. If your group appreciates completely safe territory or avoids kink-related humour, this game will feel uncomfortable rather than fun. For groups seeking uninhibited conversation and boundary-pushing laughter, this rarely disappoints.
| Game Style | Best For | What Makes It Different |
|---|---|---|
| Drink If Taboo Version | Groups wanting bold, uninhibited fun | 1,200 daring statements that push boundaries and spark genuine conversations about taboo topics. |
| Standard Drinking Games | Casual players avoiding controversial topics | Safe, predictable statements that keep things light but lack the edge and real connection. |
| Truth or Dare Games | Groups who want interaction beyond drinking | Physical challenges and personal questions, but fewer total prompts and less structured gameplay. |
| Card-Based Party Games | Players seeking variety without alcohol | Taboo version ties every prompt to drinking, whereas non-alcoholic party games separate gameplay from consumption. |
| Conversation Starters | Groups wanting deeper connection | This game structures conversation through comedy and drink rather than serious reflection or guided prompts. |
Check out the Drink If Taboo Version Sex Game by Kheper Games if you want a party game that actually delivers uninhibited fun and genuine connection. Order it from Malechastity.com.au with discreet Australia-wide delivery. The 1,200 statements, portable box, and durable cards make this a reusable investment for any group that hosts regularly. Gather your mates, shuffle the deck, and watch conversations transform into something memorable within minutes. Product Advice Whenever You Need It.
Malechastity.com.au ships with Australia Post. We ship from Sydney.
All in-stock orders placed before 12pm AEST (Sydney Time) on business days are generally processed on the same day. Packages are usually received 1-6 business days after shipping, but may subject to any postage carrier related delays beyond our control.
Free standard shipping on orders shipped within Australia above $200. For orders below $200 standard shipping within Australia is $12.95 and will be added at checkout.
Orders addressed to P.O box, G.P.O box or Parcel Collect will be handled by Australia Post. Extra time should be allocated for these orders.
Shipping Transit Times (Including Free Shipping)
Shipping time refers to the estimated time that it will take to deliver your order after it’s ready to ship (Please note this does not include time to process your order). Shipping time does not commence after your order is put through but begins the moment your order has been processed and is ready to dispatch via the our freight carrier..
All in stock orders are generally processed on the same day the order was placed on business days for orders received before 12pm. Generally, orders are processed and shipped the same day or next business day.
Orders are typically received 1-6 business days after shipping. For larger packages please allow an extra 1-2 business days for delivery.
If no one is available at your delivery address to accept your order a second delivery may be scheduled or you will be notified that your order can be collected from the nearest depot location.
All orders are generally processed on the same day the order was placed on business days before 12pm.
Generally, orders are processed and shipped the same day or next Business day.
Packages below 2kg are usually received 3-6 business days after shipping. For larger packages please allow an extra 1-2 business days for delivery.
If no one is available at your delivery address to accept your order a second delivery may be scheduled or you will be notified that your order can be collected from the local Australia Post depot.
The price for international shipping is AU$12.95 for orders equal to or below 0.399kg (399grams), and AU$22.95 for orders with a total weight equal to or above 0.4kg (400 grams).
All in-stock orders placed before 12pm AEST (Sydney Time) on business days are generally processed on the same day. Packages are usually received 6-30 business days after shipping.
If no one is available at your delivery address to accept your order a second delivery may be scheduled or you will be notified that your order can be collected from your nearest delivery depot.
Please note in regards to all orders
– These expected delivery dates/times are based on carrier shipping practices, your destination, and the items in your order.
– Expected delivery dates are estimates. Orders can be delayed due to fraud verification or the time of the order being placed. Items that are not regularly stocked cannot be held to the expected delivery dates.
– Orders may be delivered in separate shipments.
– The order cut off times are based on normal Business Hours and exclude weekends and Holidays: Monday – Friday 12 pm
– When your order ships you will receive an email from us with a link to track your order. If you receive your tracking number before 6 pm (AEST) it may not be updated on the Carrier’s website until that evening.
Due to large amounts of online credit card fraud, all orders are subject to approval by our payment verification department. We will notify you by phone or email should your order be delayed.
We have a 14 day return policy, which means you have 14 days after receiving your item to request a refund for any defective products.
Returns and exchanges are only available for faulty items, goods not as described, or in some instances, for incorrect sizing.
Due to health and safety regulations, Maleshastity.com.au cannot resell any returned or exchanged products.
This policy is in place to prioritise your well-being and ensure that you receive the highest standard of hygiene and quality in all products.
To be eligible for a refund, your item must be in the same condition that you received it, unworn or unused, with tags, and in its original packaging.
You’ll also need the receipt or proof of purchase. We do not issue refunds for change of mind or incorrect choice.
Under Australian Consumer Law, we are not obliged to accept returns for “incorrect choice” or “change of mind” so please choose your products carefully.
Any freight and insurance costs to return the item to us are at your expense. This includes the liability for any lost freight – send via registered post.
If your return request is accepted, we will provide you with all instructions on how and where to send your package. Items sent back to us without first requesting a return will not be accepted.
Damages and issues
Please inspect your order upon reception and contact us immediately if the item is defective, damaged or if you receive the wrong item, so that we can evaluate the issue and make it right.
Exceptions / non-returnable items
We do not accept returns for any products that have change of mind, damaged products, or for products that have been used or do not have their original packaging.
Please get in touch if you have questions or concerns about your specific item.
Unfortunately, we cannot accept returns on sale items or gift cards.
Refunds
We will notify you once we’ve received and inspected your return, and let you know if the refund was approved or not. If approved, you’ll be automatically refunded on your original payment method within 7 business days.
Please remember it can take some time for your bank or credit card company to process and post the refund too.